System Architecture¶
Common Patterns¶
Hierarchical¶
Behavior-Based¶
- Parallel behaviors
- Arbitration
- Priority-based fusion
Software Architecture¶
- Perception: Sensor processing
- World Model: State estimation
- Planning: Decision making
- Control: Low-level control
- Actuation: Motor control
Deployment Patterns¶
- Edge computing
- Cloud coordination
- Distributed systems